Like all Dark Eldar players, I need more of these. |
Feel free to ignore the rest of this post, unless you're interested in yet another potential list.
HQ
2 Haemonculi w/ Liquifier Guns- 120 pts.
ELITES
3 Kabalite Trueborn w/ 2 Splinter Cannons; Venom w/ Splinter Cannon- 121 pts.
4 Kabalite Trueborn w/ 4 Blasters; Venom w/ Splinter Cannon- 173 pts.
4 Kabalite Trueborn w/ 4 Blasters; Venom w/ Splinter Cannon- 173 pts.
TROOPS
5 Kabalite Warriors w/ Blaster; Venom w/ Splinter Cannon- 125 pts.
5 Kabalite Warriors w/ Blaster; Venom w/ Splinter Cannon- 125 pts.
5 Kabalite Warriors w/ Blaster; Venom w/ Splinter Cannon- 125 pts.
5 Kabalite Warriors w/ Blaster; Venom w/ Splinter Cannon- 125 pts.
9 Wyches w/ Haywire Grenades; Hekatrix w/ Agoniser; Raider w/ Flickerfield- 208 pts.
9 Wyches w/ Haywire Grenades; Hekatrix w/ Agoniser; Raider w/ Flickerfield- 208 pts.
HEAVY SUPPORT
Ravager w/ Flickerfield- 115 pts.
Ravager w/ Flickerfield- 115 pts.
Ravager w/ Flickerfield- 115 pts.
TOTAL
1,848 pts.
Yet a more well rounded force? I like the idea of the Trueborn on the Venom cranking out (together with their ride) anywhere from 12-26 shots per turn depending on how fast they move and how close they are to their target. I do lose the Shardnet & Impaler on the Wych squads, which were there to heplp minimize damage taken from enemy close combat specialists (it's really funny taking a Dreadnought down to one attack) so they'll be more cautious about going after Power Weapon armed units as they'll take away the squad's Feel No Pain. That'll take them from shrugging off 75% of the wounds inflicted on them to only 50%. That's a pretty substantial loss. Hopefully Combat Drugs will help take care of that (as long as I don't roll a less than stellar "1" on the table).
Well, that's it for today's list revision. Hopefully I'll come to a decision (and finish painting my army) soon.
UPDATE: I went ahead and ordered one more Warrior from the Bitz Barn. He was only $6 delivered, so I figured why not just finish off the squad? Looks like the above list is where I'm headed. I like that it's re-tweaked from a netlist, and seems like it'll play better on the table. I only lose one Blaster as compared to the previous list, and I'm now able to lay down a lot more fire. All good as far as I can see.
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