Wednesday, August 24, 2011

More Etna = Less Progress

This is the unlock screen on my iPhone.
Well, it's been an eventful week around the ol' EV camp.

This is to say that "Real Life" has been so eventful that I haven't been able to get any modeling or painting done. This means that tomorrow I'll be gaming with (*gasp*) unpainted miniatures! This turn of events has me upset. I, of course, would prefer to be using nothing but fully painted minis. The problem arises from the minis I need to be using having been so old that I just don't own the paints any more required to paint them in a manner matching the rest of their unit.

Even if I did paint them in such a manner, it wouldn't be by tomorrow (I'm chained by my desk waiting for my Biology 101 professor to post the presentation from tonight's class). This irks me to no end.

Any way, my War Store order remains in the limbo of being back-ordered. Tomorrow will see an email regarding my disappointment over the now two consecutive screwed up orders. The first was a crate of Monsterpocalypse figures that had been opened, thus causing me not to get one of every figure, rather, two of one and none of another. Now an order I placed with the assurance that both items were in stock, only to be replaced with the melancholy of waiting for the miniatures to arrive at the distributor, so they can arrive at the War Store, only so they can be shipped to me. It's been two weeks, and I want an answer as to why my Infinity minis aren't here.

Any way, At the very least one of my friends has ordered a Haqqislam starter for Infinity, so I'll be (theoretically) getting in a game of that soonish. Stay glued to your computers waiting for my next update, as it may well be full of rage, or it may be filled with elation. Either way, it should be interesting.

Oh, by the way, yes.
I am excited about the upcoming new Ogre Kingdoms army book and all the nifty new (non-finecast) minis.

Monday, August 15, 2011

Look What I Found!

While I was at my local game store I was rifling through their metal Skaven miniatures, and came across this little gem. Now, I've heard a lot of horror stories about the new resin miniatures being produced by Games Workshop, and due to this I've decided not to purchase any until these stories stop. I had given up hope getting my hands on a metal copy of Ikit Claw, but the gaming gods saw fit to smile on me. Now I just need to find a game to try him out! Of course I painted him up as soon as I got home.

In addition, I rounded out my Yu Jing force with a sniper. From what I've been hearing they're great for board control (with their extreme range and accuracy they can use an ARO against just about anything on the board).

Now that I've finished my Yu Jing force, I'm waiting for my ALEPH starter to arrive from the War Store. The website said the miniatures I ordered were in stock, but this wouldn't be the first time I ordered something listed on their site that had to be restocked by them...

Thursday, August 11, 2011


What follows is a rant, so for those of you who look to this blog for gaming and modeling, feel free to skip this post.

Okay, so I've been playing a lot of Warmachine recently, and losing a lot of Warmachine recently, so I've gotten to thinking; what changed between last edition (where I won my coins and gold cards) and this one (where I can't win a game to save my life)? The answer, quite simply, is shooting. Ranged attacks were a good way to soften up targets for a forthcoming charge last edition, or at best a way to off an already hobbled model. I liked this. It forced aggressive gameplay and prevented "camping out" in your own deployment zone. Now, however, it's the way games are won and lost. This sticks in my craw.

In a game that aspouses itself to be pure aggression, firepower should not, I repeat not, rule the day. If I want to get in shoot-outs all day I have Warhammer 40,000 and Infinity. These games are dominated by firepower, and they should be. Not so much with Warmachine.

Now, one could say that the firepower has to be used aggressively to be effective, and I'll agree to that, but the threat range of it allows units to hide all game before peeking out just long enough to gun down the enemy that has been running across the board all game. Really heroic, guys. As far as I can tell, there is no longer any reason to take any of my melee units. If the Bile and Bloat Thralls can't get the job done, it's game over. My Mechanithralls, Bane Thralls, and all the rest of my melee units simply don't stand a chance against a gunline, even with Stealth. This is really disheartening to me, as a game I love is devolving more and more into frustration. I like melee combat, and I believe that firepower should be emploved in a support role, not to outright win battles. Again, if I want those results, there are other games to play.

I know Privateer Press could not care less about the opinion of a single player who thinks shooting is broken, but I just feel the need to vent a bit. I used to love the need to tactically balance your forces in Warmachine, but it seems that now all one needs to do is load up on guns and pray they don't face Vlad's Wind Wall shenanigans.

My feelings on this are indeed biased. I seem only to face an extreme firepower-based army. I'm not saying the army needs to change, it's effective at what it does, and good for it. What I am saying is that with my current bag of tricks, there's really no good way for me to defeat it, and I'm just not into the game enough to plunk down money purely to try out a unit that may or may not work. Perhaps that is why skirmish games hold such a dear place in my heart. If your force doesn't work it's not a $100+ investment to try to make it work. At most, and I'm talking some pretty extreme miniatures here, it's $50 to add a single new miniature and shake the whole game up. Usually the shake-up can happen for around $10. For the $100 you'd spend on a unit for Warmachine, you can get an entire force for Infinity, and two for Anima: Tactics. I'm not a rich man, and do not have the disposable income to toss around to grab such expensive miniatures (thus why you haven't really heard anything on the Dark Eldar front for a while, and may never again). To be honest, the money I just spent picking up an ALEPH starter just killed off my gaming budget for the month. Again, I love skirmish games for a reason.

Why do I keep getting my rear handed to me? Perhaps it is because I don't spend hours pouring over my army lists. Perhaps it's because I have not been able to adapt to the new edition very well (the stripping of my Arc-Nodes was an extreme blow to my game). Perhaps it's that I need to buy the newest and shiniest miniature (or several) to be competitive. I don't know. What I do know is that I'm really disappointed with what Warmachine, a game I have loved for a decade, has become.

My next post will be more upbeat, I promise, but this is something I've been needing to get off my chest.

Eye of the Tiger

What my miniatures look like pre-primer.
My Friendly Local Gaming Store happened to have in two of the miniatures I needed to wrap up my Yu-Jing force for Infinity, so I went ahead and grabbed a pair of Tiger Soldiers. One is equipped with a combi-rifle / light flamethrower, and one with a heavy machine gun. Tiger Soldiers are paratroopers, and the ability to sneak an HMG behind enemy lines was just too appealing to pass up.

The pieces of the miniatures are a bit fiddly, with a pair of cylinders below the fin on their back all separate pieces. The cylinders went on easily enough after drilling some guide holes for the tabs on the end of them, but the fins were a nightmare to align properly as there is no groove on the miniatures' backs for it to set in. Once dry, it was outside for some primer. I followed up giving them the same treatment I gave the rest of the miniatures, ending up with the following results:
Now I'm only a single miniature away from finishing my force, and I picked him up today. Once I'm done with my sniper I'll be ready to start on my ALEPH force, and then I'll be able to demo the game (time permitting, of course). An ALEPH starter (seemingly impossible to locate) just came in over at The War Store, so hopefully I'll be able to wrangle one up pretty soon.