Well, today I'm off to pick up my first of two Hell Pit Abominations. Why two? Isn't that a bit... over the top?
No. A single Abomination will attract every flaming attack on the board. White Lions of Chrace, Dwarf cannons, hydras, you name it. I need a way to deal with these threats.Redundancy is the key. Now, I do normally run a unit of Rat Ogres to deal with such things, but they lack the pure devastation that a pair of Abominations can dish out. Maybe I'll discover differently, as I do have to drop my Warp-Lightning Cannon for the HPA, which does nerf my firebase quite substantially, but with the Dreaded Thirteenth spell almost guaranteed to go off with a Power Scroll, and a rather sizable unit of Gutter Runners to take out enemy artillery, I think I'm fairly safe.
For now I'll keep experimenting with a single Abomination (I'm hoping to get two games in tomorrow night) and the cannon, but at 2,250 points or more the second Abomination comes out to play along with the planned Screaming Bell.
Too bad I can't get Demitra interested in Fantasy. I think once he got past the background (he doesn't like it as much as 40k) he'd enjoy the more tactical challenge. I think he'll get bored with "run-across-the-board-and-chop-everything-into-tiny-bits" over and over again eventually.
...But I've been wrong before.