Monday, June 9, 2014

Almost Forgotten, But Not Quite

Yeah, I know- a picture of a tablet.

Woohoo.....

It's what's on the tablet that counts. Yep, I've upgraded. Since my FNSLGS (Friendly Not So Local Game Store) now has a 40k night, and since I have a freshly painted "Not Tau" army, I figure I need to get out and get my game on. In order to do that I will of course need the current rule set- 7th edition, so I broke down and dropped the $60 to get a digital copy of the rules. After finding that the Google book app doesn't read books not stored on the Google cloud, and the storage system won't accept a file larger than 100mb (the book is 130), I had to root around and find an app to read directly off the device. I downloaded a free one, and since Avast didn't go nuts after scanning it, I started my reading.

First up, the file itself. The thing should have been broken down into three files- three books just like the hardcover. Then I could have put it up on Google, and skip the first book which is a flagrant catalog and advertisement for the company. Look, guys- I just bought your book, obviously I'm interested in your toys. Well, except for my Greys... I also don't need the background of the game. I've been playing for 20 years. I think I know it by now. All I bought the book for was the rules, which start 259 pages in. I am honestly baffled as to who thought that this was a good idea.. *Sigh* Oh, GW...

To the rules themselves. Well, as you've probably read elsewhere the system is 6th edition with some tweaks- the Psychic Phase, new missions, slightly different special rules. I've read a lot of whining that this is a rip-off, but let's look back here. There has been no, and I mean NO serious rules overhaul since 3rd edition. Every edition past that has been building on and re-tweaking Andy Chambers' rules. No exception. I can and will side with those who say that this edition was released far too quickly after the last. Two years does not the lifespan of an edition of a game make.

Gameplay. Well, nobody in either of my home gaming groups is willing to get into this edition of the game, so I'll have to reserve judgement here. Hopefully in a couple of weeks (when my schedule clears up) I'll be able to go into this aspect. If you were to push me I'd say that my first-glance impression of the game is that it'll be tighter and brighter for your gaming pleasure.

So, what I'm saying is, despite the disdain toward "Unbound" armies I expressed on Three Geeks to the Wind (a statement I stand by), I hold out hope here. Now let's see how it functions once the rubber meets the road.

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